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Reimplementing something I originally did in python in rust. Both vibecoded - want to get a better sense of how they compare and whether there is upside to be had from rust typing and „if it compiles it’s probably ok“

Thus far - uses way more tokens and noticing reduced steerability. The linting & fix loop seems much smoother though.





Follow-up - token use seems to be a claude code flaw, not a language thing. Think it's picking up build artifacts and crates



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