depending on how the data duplication is actually done (like texture atlasing the actual bits can be very different after image compression) it can be much harder to do rote bit level deduplication. They could potentially ship the code to generate all of those locally, but then they have to deal with a lot of extra rights/contracts to do so (proprietary codecs/tooling is super, super common in gamedev), and
Also largely cause devs/publishers honestly just don't really think about it, they've been doing it as long as optical media has been prevalent (early/mid 90s) and for the last few years devs have actually been taking a look and realizing it doesn't make as much sense as it used to, especially if like in this case the majority of the time is spent on runtime generation of, or if they require a 2080 as minimum specs whats the point of optimizing for 1 low end component if most people running it are on high end systems.
Hitman recently (4 years ago) did a similar massive file shrink and mentioned many of the same things.
> the community in total can finally move protocol forward that were blocked by really dumb ideological conflicts that are holding back Wayland. If Cosmic can take Gnome market share, people will be more willing to move on protocols without Gnome and hopefully eventually Gnome will realize that they have to implement this stuff, or at least large users of Gnome will realize it.
Can you expand on what you mean here? I only somewhat follow Wayland/X11 migration/development, but from what I understand gnome is on Wayland, enough so that they apparently dropped x11 support from their upcoming release in march.
There are 10+ years of endless discussion about how wayland is being developed and being standardized.
The youtuber Brodie Robertson does regularly updated on all the discussion and proposals and why are the moving forward or not moving forward. And what the issue with the processes are:
If that's not good enough, you can find all the issues with the discussion, but be ready for the same issues to be discussed endlessly in a cycle for years and years.
Gnome is not the only issue but they are on of the biggest. The refuse to implement certain things even when pretty much every other system on the planet both linux and non linux support it. And those are things that many applications relay on. And because of the way the standardization process works it was for years really hard to get many things into the standard leading to basic things missing and applications having inconstant support or apps that are just broken.
Having more voting members and more members with some real money and development power and more composites has already changed the dynamics.
Gnome is wayland, but they are very stubborn about the extensions they will/won't implement. For example, mixed dpi scaling, server side decorations, accessibility protocols all work differently on gnome or not at all.
This makes it very difficult for Wayland to evolve in a way that people want, as Gnome is the biggest player by user count.
At the very least he lost his free lodging/staff (though it sounds like the royal family will pay for his new lodging somewhere else).
A large amount he's lost is also ceremonial, it sounds like he won't be removed from the line of succession cause that would require approval from all the separate countries the monarchy reigns over to do so (and he's like eighth in line so extremely unlikely given his age).
He's been excluded from a lot of official events already so a lot of it is just making it official.
He's still not being criminally charged with anything from the government.
I'm in the US my last company migrated from set limit to unlimited.
Having the "You have X hours of PTO" made the expectations clear. Especially for less senior people who might not want to rock the boat or seem greedy. And while use it or lose it policies are overall bad, they do push people to take breaks instead of "saving it up for something good/important".
It also heavily depends on management. There's definitely some companies that do "unlimited w/ manager approval" with the manager expected to find ways to deny and those are 100% shit places to work, but not everyone gets a lot of choice on that.
I would assume if you paint it over with a latex based paint at least it would massively affect absorption. For oil based paints I have no idea though.
Basically acted as a trigger. So if you pressed harder the game could respond. I only really remember driving games taking advantage of it though, and can't remember the game but remember being super annoyed at some action-rpg-like game where it used it to differentiate between actions but running into issues of it interpreting all of my presses as hard presses.
The real problem was that there was basically no feedback. So other than a driving game it was almost impossible to know what you were doing.
I don’t remember ever playing any other games that used it besides Gran Tourismo 3. I imagine in something like a fighting game it would be too hard to reliably hit the right pressure to get the move you want and it would end up just feeling really frustrating.
If you just have one of the symptoms you shouldn't be diagnosed with autism.
I think a lot of people miss that the changes that combined a ton of stuff into autism was because we had a ton of different disorders that had super similar treatment plans, but it could cause issues when your doctor didn't know all of the related disorders to be able to know to try different treatment plans.
The combining was an acknowledgement that we don't know what causes these combinations of symptoms to occur but they seem to be related when certain combinations of them occur and these treatments can work to lessen the impact on the person experiencing it.
> It's not as if a separate diagnosis would change how a speech therapist interacts with a child.
This is the really big part that a lot of people seem to miss when complaining about the changes in DSMV.
Previously there were dozens of conditions that had nearly the exact same symptoms and super similar treatments that may work.
The change basically said, for these given symptoms here's a bunch of treatments that may work.
I've known a few people that were diagnosed as something that would now be under autism, but because they had that diagnosis that didn't happen to include some of the treatments that actually ended up working for them they ended up not finding them until they happened to get a doctor that said "you know these diagnoses are really close, lets try this instead".
From talking with doctors I don't think I've heard anyone disagree that autism is almost assuredly a cover term for many different things similar to cancer not being a singular disease. The difference right now is that we don't have any concrete test to differentiate between any of the autisms yet, just various sets of treatments that work to varying degrees for different people.
I think you're partly making the point for them, RAII has been idiomatic C++ since before c++ was standardized. It wasn't even idiomatic c++98 to be missing it, so to be missing it in c++20 library definitely still isn't.
Also largely cause devs/publishers honestly just don't really think about it, they've been doing it as long as optical media has been prevalent (early/mid 90s) and for the last few years devs have actually been taking a look and realizing it doesn't make as much sense as it used to, especially if like in this case the majority of the time is spent on runtime generation of, or if they require a 2080 as minimum specs whats the point of optimizing for 1 low end component if most people running it are on high end systems.
Hitman recently (4 years ago) did a similar massive file shrink and mentioned many of the same things.
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